Predefinição:Enemies
Revisão de 04h05min de 15 de janeiro de 2022 por Goku Santista (discussão | contribs) (Criou página com '<includeonly> |{{#if: {{{simple|}}} | https://static.divine-pride.net/images/mobs/png/{{{id}}}.png {{ #if:{{{num|}}} | {{{num}}} }} |{{mob |id={{{id}}}|name={{{name}}}}} |{{{l...')
Enemies is used to create a table row to show information about a monster.
This template SHOULD NOT be used outside a table.
To save you from having to write the header over and over you can use it in conjunction with Template:MobTable, in the Example you will see how.
Syntax
{{Enemies|id=ID|name=Name|hp=HP|level=Level|size=Size|race=Race|element=Element}}
- Parameters
- id
- The unique identifier number that refers to the monster.
- name
- The name of the monster, it should be capitalized.
- hp
- The hit points value, use commas as the thousands separators. Like so: 2,230,000
- level
- The level of the monster.
- size
- The size of the monster.
- race
- The race of the monster.
- element
- The element of the monster, it should be accompanied by it's element level.
Example
{{MobTable|data= {{Enemies|id=1002|name=Poring|hp=55|level=1|size=Medium|race=Plant|element=Water 1}} }}
will result into: