Edda do Laboratório

De Ragna4th
Revisão de 20h04min de 11 de março de 2022 por Nameless (discussão | contribs)
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Vá em qualquer Teleportadora, escolha Instâncias > Edda do Laboratório

Informações:

Requisitos Mínimos:

A Instância

Mapa:
Altar00.png
  1. Fale com Sierra em Yuno (yuno 216, 345)Copiado!
    Bio_01.png
  2. Fale com Sierra e escolha Criar Instância selecione as opções Combat Mode (premiação de armas ao finalizar) ou Gauntlet Mode (somente drop de itens de somatologia e frutos) para criar a instância. Fale com ela novamente e selecione a opção Entrar e logo após selecione a opção correspondente na qual você selecionou anteriormente para entrar na mesma.
  3. Assim que você entrar, espere por todos os membros da equipe antes de falar com Sierra para que todos possam ser enviados juntos para dentro da instância . Só o líder do grupo poderá falar com ela.
  4. Assim que todos entrarem, falar com Sierra e ela ira teletransportar todos os membros para a sala presidencial.
    Primeira Zona:
    • Depois de matar os inimigos, você será teleportado para a próxima área.
    Segunda Zona
    • Assim que nascer nesta sala, monstros surgirão no nordeste.
    • Após matar todos os monstros dessa área, caminhe em direção ao Norte onde mais monstros esperam por você.
    • Depois que eles forem mortos, caminhe até encontrar a última seção com monstros.
    Terceira Zona
    • Nessa área terá vários monstros. Mate-os e depois mova-se para o canto superior direito.
    • Continue andando para a esquerda enquanto mata tudo o que vê no seu caminho.
    Quarta Zona
    • Como na salas anteriores, mate todos os monstros ao redor para avançar para a próxima seção.
    Quinta Zona
    • Tome cuidado aqui, nesse local terá monstros a seu redor, evite ao máximo sofrer danos e tente matá-los o mais rápido possível.
    • Fale com o Sierra a cima e ele irá te teleportar para a sala da MVP.
    Sala do MVP
    • Assim que você entrar, fale com Sierra a sua direita. Suba em linha reta para reencontrar Sierra e ao falar com ele novamente ele irá respawnar a MVP Espadachim Sem Nome , finalize o combate e pegue sua premiação no Baú que ira se encontrar logo a baixo da sala onde você se encontra.

Equipamentos

Equipamentos
Imagem Item Descrição
21051.png Volar [2]

Aumenta o dano de 62.png Impacto de Tyr em 30%.
A cada 4 refinos: ATQ+4. Se Refino +9 ou maior: Reduz o cooldown de 62.png Impacto de Tyr e 2006.png Impacto Flamejante em 1 segundo. Se Refino +11 ou maior: A arma torna-se indestrutível em batalha e o dano de 62.png Impacto de Tyr é aumentado em 20% adicionais.

Nível Necessário: 170

21052.png Vernan [2]

ATQ + 5%.
A cada refino: Dano físico a distância +1%. Se refino +9 ou maior: Aumenta o dano de 397.png Perfurar em Espiral e 2002.png Onda de Choque em 30%.
Se Refino +11 ou maior: Reduz o cooldown de 2002.png Onda de Choque em 1.5 segundos.

Nível Necessário: 170

32023.png Argen Blanco [2]

Aumenta o dano de 57.png Brandir Lança em 30%. A cada refino: ATQ +4. If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 second.
If refine rate is 11 or higher, increases Brandish Spear damage by additional 20%.

Required Level : 170

Usable Jobs : Rune Knight

1333.png {{{2}}}

Can't be destroyed, Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Power Swing and Axe Boomerang damage by 20%.
If refine rate is 11 or higher, increases Power Swing and Axe Boomerang damage by additional 15%.

Required Level : 170

Usable Jobs : Mechanic

16092.png Engine Pilebunker [2]

Can't be destroyed, increases Vulcan Arm damage by 10%.
Increases attack speed (reduces delay after attack by 1%) per refine rate.
If refine rate is 9 or higher, increases Arm Cannon and Knuckle Boost damage by 15%.
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 15%.

Required Level : 170

Usable Jobs : Mechanic

28138.png Maxi Spanner [2]

Can't be destroyed, reduces physical and magical damage taken from small and medium size enemies by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Axe Tornado and Lava Flow by 1 second.
If refine rate is 11 or higher, increases Axe Tornado damage by 15%.

Required Level : 170

Usable Jobs : Mechanic

28765.png {{{2}}}

When equipped with Repent Slasher,
Increases Meteor Assault and Soul Destroyer damage by 40%.
Atk + 8 per 2 of the sum of refine rate.
If the sum of refine rate is 16 or higher, increases Cross Impact and Counter Slash damage by 20%.
If the sum of refine rate is 18 or higher, Atk + 12%.
If the sum of refine rate is 20 or higher, increases Meteor Assault and Soul Destroyer damage by additional 20%.

Required Level : 170

Usable Jobs : Guillotine Cross

28766.png Repent Slasher [3]

This item is not enchantable

Has no effect. Used for combo with Judgment Slasher.

Required Level : 170

Usable Jobs : Guillotine Cross

28044.png Agudo Filo [2]

Increases critical damage by 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, weapon can't be destroyed, Atk + 7%.

Required Level : 170

Usable Jobs : Guillotine Cross

28042.png Ripper Cross [2]

Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 30%.
If refine rate is 11 or higher, increases Cross Ripper Slasher damage by 20%.

Required Level : 170

Usable Jobs : Guillotine Cross

26158.png Crimson Rose Stick [2]

Matk + 180, can't be destroyed.
Increases fire and shadow property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Hell Inferno damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Crimson Rock by 1 second.

Required Level : 170

Usable Jobs : Warlock

2055.png Staff of Miracle [2]

Matk + 270, can't be destroyed.
Increases ghost property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Soul Strike, Napalm Vulcan and Soul Expansion damage by 20%.
If refine rate is 11 or higher, increases Soul Strike and Napalm Vulcan damage by additional 30%.

Required Level : 170

Usable Jobs : Warlock

2056.png Gravitation Staff [2]

Matk + 280, can't be destroyed.
Increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Gravitational Field and Drain Life damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Gravitational Field by 2 seconds.

Required Level : 170

Usable Jobs : Warlock

26161.png Penitentia [2]

Matk + 175, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Magnus Exorcimus and Judex damage by 30%.
If refine rate is 11 or higher, increases Magnus Exorcimus damage by additional 20%.

Required Level : 170

Usable Jobs : Archbishop

2057.png Adorare Staff [2]

Matk + 240, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Adoramus damage by 30%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all size enemies by 25%

Required Level : 170

Usable Jobs : Archbishop

16095.png Lucis Flail [2]

Matk + 160, can't be destroyed.
ASPD + 1.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Duple Light damage by 40%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has higher level, that level will be cast instead).

Required Level : 170

Usable Jobs : Archbishop

18185.png Sharp Star [2]

Cri + 5.
Increases critical damage by 1% per refine rate.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 10%.

Required Level : 170

Usable Jobs : Ranger

18187.png Falken Shooter [2]

Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Arrow Storm damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Arrow Storm by 0.7 second.

Required Level : 170

Usable Jobs : Ranger

18186.png Aiming Bow [2]

Reduces delay after skill by 5%.
Reduces delay after skill by additional 1% per refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, increases Aimed Bolt damage by additional 15%.

Required Level : 170

Usable Jobs : Ranger

42350.png Farthezan [2]

Matk + 180, increases Gloria Domini damage by 40%.
Reduces variable casting time by 1% per refine rate.
If refine rate is 9 or higher, increases Genesis Ray damage by 30%.
If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 20%.

Required Level : 170

Usable Jobs : Royal Guard

42024.png Harve [2]

Increases Rapid Smiting damage by 40%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Shield Press damage by 30%.
If refine rate is 11 or higher, increases Rapid Smiting and Shield Press damage by additional 20%.

Required Level : 170

Usable Jobs : Royal Guard

42025.png Fortridge [2]

Atk + 5%.
Reduces delay after skill by 1% per refine rate.
If refine rate is 9 or higher, increases Cannon Spear damage by 20%.
If refine rate is 11 or higher, increases Overbrand damage by 20%.

Required Level : 170

Usable Jobs : Royal Guard

42351.png Estal [2]

Reduces cooldown of Spore Explosion by 1 second.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Spore Explosion damage by 30%.
If refine rate is 11 or higher, increases Spore Explosion damage by additional 20%.

Required Level : 170

Usable Jobs : Genetic

16093.png Coolant Injection [2]

Can't be destroyed, increases long ranged physical damage by 10%.
Atk + 1% per refine rate.
If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by additional 15%.

Required Level : 170

Usable Jobs : Genetic

16094.png Gene Rod [2]

Can't be destroyed, increases Crazy Weed damage by 20%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Crazy Weed damage by additional 30%.
If refine rate is 11 or higher, reduces cooldown of Crazy Weed by 2 seconds.

Required Level : 170

Usable Jobs : Genetic 

28767.png Jack the Knife [2]

Increases Back Stab damage by 40%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 30%.
If refine rate is 11 or higher, reduces SP consumption of Fatal Menace by 10%.

Usable Jobs : Shadow Chaser

28768.png Platinum Dagger [2]

Matk + 170, Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases fire, water, wind and earth property magical damage by 15%.
If refine rate is 11 or higher, has a chance to gain Matk + 100 and increase magical damage against all size enemies by 30% for 10 seconds when dealing physical damage.

Required Level : 170

Usable Jobs : Shadow Chaser

18184.png Rapid Fire [2]

Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Triangle Shot damage by 20%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 15%.

Required Level : 170

Usable Jobs : Shadow Chaser 

28633.png Boltijin [2]

Matk + 175, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.
If refine rate is 11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.

Required Level : 170

Usable Jobs : Sorcerer

26159.png Psychic Spear Rod [2]

Matk + 180, can't be destroyed.
Increases neutral and wind property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Psychic Wave damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Varetyr Spear by 2 seconds.

Required Level : 170

Usable Jobs : Sorcerer

26160.png Dust Grave [2]

Matk + 180, can't be destroyed.
Increases water and earth property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by 30%.
If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.

Required Level : 170

Usable Jobs : Sorcerer

1865.png Raging Dragon Fist [2]

Increases Raging Quadruple Blow damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Raging Thrust and Chain Crush Combo damage by 50%.
If refine rate is 11 or higher, increases Chain Crush Combo damage by additional 30%.

Required Level : 170

Usable Jobs : Sura

1866.png Dedicated Bandage [2]

Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Knuckle Arrow damage by 40%.
If refine rate is 11 or higher, reduces delay after skill by 7%.

Required Level : 170

Usable Jobs : Sura

16096.png Bright Pendulum [2]

Can't be destroyed, reduces variable casting time by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.
If refine rate is 11 or higher, Atk + 10%.

Required Level : 170

Usable Jobs : Sura 

18188.png Wind Gale [2]

Increases long ranged physical damage by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.

Required Level : 170

Usable Jobs : Minstrel, Wanderer

26212.png Heart Whip [2] {{{2}}}

Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.

Required Level : 170

Usable Jobs : Wanderer

26213.png Scarlet Ribbon [2]

Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.

Required Level : 170

Usable Jobs : Wanderer

42107.png Black Circle [2]

Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.

Required Level : 170

Usable Jobs : Minstrel

42108.png Antique Cello [2]

Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.

Required Level : 170

Usable Jobs : Minstrel